Ian Melvin

Interests

Comic Books , Hiking , Dungeons and Dragons , Swimming , Cooking , Music

Skills

Languages: C, C++, C#, Java

Development Tools: Unreal Engine 5, UMG, Unity, Git/GitHub, Figma

Project Management Ideology: Agile & Scrum

Math: 3D Mathematics, Vector Calculus

Soft Skills: Collaboration, Communication

Education

Champlain College, Burlington, VT

B.S., Game Programming, Minor in Mathematics

2019 - 2023

Work

Unity Programmer, SEGS @ UVM

www.uvm.edu/segs/

Developing a Flood Simulator game in Unity for the Cooperative Institute for Research to Operations in Hydrology

  • Working in Unity and Blender, using C#
  • The goal is to study the impact of government warnings, the local news, and community interactions on people’s decision making
  • Collaborating in weekly meetings to develop a strong gameplay system and make sure it aligns with the data we want to collect

2023 - Present

QA Tester, Weathered Sweater

www.weatheredsweater.com

  • Tested published games such as: Pupperazi, Skater Gator, and Dot’s Home
  • Provided reports of any bugs and how to trigger them, as well as difficulty to complete tasks and other quality related questions

2020 - 2022

Volunteering

Card Committee Member, Tykhe

discord.com/servers/tykhe-bridge-of-unity-793671273485303858

As a member of the Card Committee, I develop new game content and ensure it is compatible with the games structure

  • Join together with peers to craft new cards and iterate on existing content
  • Plan out fun ways to introduce cards to the player base
  • Working with Github and GIMP

2023 - Present